Round 4 - The Lock-In

Overview

Round 4 is the final phase of the game. Players may spend their accumulated Star Bank to strategically swap cards before the game ends. The objective is to optimize your final hand while ensuring that the total star value of your hand does not exceed the room’s maximum star limit (default: 25★).

Once a player locks in, their hand becomes final.

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The first player will be the one with the most stars in the Bank; in case of a tie, the first player will be randomly selected from among those tied. Subsequent players then take their turn in a clockwise direction.


Star Bank Lock Tiers

Star Bank
Maximum Cards You Can Ban / Swap

0–9★

0 cards (must Lock-In directly)

10–17★

Up to 1 card

18–26★

Up to 2 cards

27+★

Up to 3 cards


Actions Available

SPEND STARS BANK

(Available only if Star Bank ≥ 10★)

The player banishes cards from their hand and replaces them with new ones.

1. Ban Cards (1 to max allowed)

  • Selected cards move from Hand → Banned Pool

  • Cards become face up (visible to all players)

  • Cards are moved to the banned zone

  • Banned cards cannot be reclaimed

2. Reclaim from Rugged Pool (0 to number of banned cards)

  • Selected cards move from Rugged Pool → Hand

  • Cards become face down (private)

3. Draw from Hidden Pool (remaining count)

  • Random cards move from Hidden Pool → Hand

  • Cards are face down (private)

The total number of reclaimed + drawn cards must equal the number of banned cards.

  • After completing this action, the Star Bank is fully spent and set to 0.

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Cards are moved face down in this resolution. This allows other players to view the animation and remember the number of cards in the rugged position to try and guess which cards the player received.


LOCK-IN

(Automatic after SPEND STARS BANK, or standalone if Star Bank < 10★)

The system automatically balances the player’s hand to meet the maximum star limit.

Automatic Balancing Logic

While the total star value of the hand exceeds the maximum (25★):

  1. Identify the highest-star hero in the hand

    • If multiple cards are tied, select one at random

  2. Move that card from Hand → Rugged Pool

    • Card is placed face up

  3. Draw a replacement card:

    • From Hidden Pool (if available), otherwise from Rugged Pool

    • Replacement card is face down

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Final State After Lock-In

  • Player’s hand total is ≤ 25★

  • Player is marked as Locked In

  • Turn advances to the next player


Card Visibility Summary

Zone
Visibility & Rules

Hand

Private (face down)

Banned Pool

Face up, public, cannot be reclaimed

Rugged Pool

Face up, public, can be reclaimed during Round 4

Hidden Pool

Hidden, drawn face down

Open Pool

Not used in Round 4

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